Section Contents

4 DESIGN PROCESS - mapping over time
4.1 Timelines
4.2 Historicity - progress and inertia
4.2.1 Modernity
4.2.2 Momentum
4.2.3 Design classics
4.3 Overdesign/Underdesign
4.4 The future
4.4.1 Acceleration
4.5 Design approaches (connects to 5.3 and 6.1)
4.6 Design Technology
4.7 Process and Progress
4.7.1 Time and knowing
4.7.2 Collaboration and Competition
4.7.3 Development
4.7.4 Chance
4.7.5 Parts and Wholes add to scriv
4.8 Design Research
4.8.1 Theories
4.9 Process models


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4.7.2     Collaboration and Competition

If there is a single maxim that runs through this book’s arguments, it is that we are often better served by connecting ideas than we are by protecting them… [Ideas] want to complete each other as much as they want to compete. – Steve Berlin Johnson (Where Good Ideas Come From)

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